![]() But Steam seems to be handled differently for some reason. I tried all other intergrations and indeed they lead you to these places official log ins. Haku_: Is that true for Steam though - the biggest of all and the most important ? Cause the new window does not look at all like the Steam official log in not to mention it has the gog logo in it. Could you comment on this one as someone who seems to know a bit more about APIs ? Is that true for Steam though - the biggest of all and the most important ? Cause the new window does not look at all like the Steam official log in not to mention it has the gog logo in it. This entire thread is full of people who have no idea how these platforms work holy shit. If it is in the FriendsOfGalaxy repo you can assume it is safe, if you find a plugin somewhere else use common sense. GOG does not and can not maintain plugins for all the hundreds of gaming platforms, an open API is the only feasible way to do this. Stop fearmongering if you know nothing about the API's of the platforms. The integrations in the FriendsOfGalaxy repo never see your credentials, they use the API's of the different platforms, thats why they open a webpage to the official login pages of the service you are linking. ![]() They are trying to walk a fine line in a legal environment hostile to users' choice and control of their own data. But I understand GOG wants to give users what they want, which is hassle-free integrations. They could say "here is the #1 community source for plugins /FriendsOfGalaxy" and let the user choose it. If GOG really wants to say "we're not on the hook for this" they should make the Github integration opt-in, rather than providing it by default. But they could miss something, and so it is a security risk.īut there is a level of trust given to FriendsOfGalaxy by GOG, because they are willing to hard-code the FriendsOfGalaxy repositories into the GOG client. And I do believe they have good intentions. ![]() It does appear there is a review process being performed by FriendsOfGalaxy, before it commits changes from the source repo to its forks. We should have robust data ownership rights that let us access our data on these various platforms freely, without having to use web scrapers or reverse-engineering. I understand and appreciate what GOG is trying to do. The only way to discover it is to look at the manifests in the plugin directory. There is no link to the Github repositories. You can add additional plugins manually, but you can't use Galaxy's built-in functionality to search for or install them.Ĥ) Galaxy provides no indication as to where the integrations come from. The user does not have to enable them or opt-in, and in fact, there is no way to opt-out.ģ) You can't add any additional Github repositories as sources. So I would say, for GOG's liability for the plugins:ġ) GoG lists some community plugins as "recommended".Ģ) The FriendsOfGalaxy Github repositories are hard-coded into Galaxy. However, the Github integration exclusively relies on FriendsOfGalaxy repositories. You can install any "community" plugins you want for the platform from any source.
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